Si vous voulez jouer tel un programme informatique, allez regarder les Comprehencive Rules
ICILa End Phase se déroule ainsi :
6.8. End Phase
6.8.1. The phase in which several actions are
resolved at the end of a turn. This phase is
done in the following order:
6.8.1.1.The turn player performs the following
simultaneously.
6.8.1.1.1. Return all locked cards on that
player's field to a normal state by
turning the cards face up.
6.8.1.1.2. Return all deleted units to a
normal state by turning the cards face
up.
6.8.1.1.3. Put all G units on the
vanguard circle to the G zone in a face
up state.
6.8.1.2. Each automatic ability with the timing
“when a card is unlocked”, “when a card is
put to face up”, and “when put to G zone”
triggers and are put to stand by. Then,
resolve a check timing.
6.8.1.3. Each automatic ability with the timing
“At the beginning of end phase” and “at
the end of turn” that have not become
stand by in this end phase becomes stand
by.
6.8.1.4. Resolve a checking timing. After
completing all the actions in the check
timing, all effects with “until end of this
turn” will cease to exist.
6.8.1.5.At this point, if there are no automatic
abilities standing by, no rule actions to
resolve, and no active automatic abilities
with “at the beginning of end phase” and
“at the end of turn” that have not become
stand by during this end phase, the
opponent of the current turn player
becomes the new turn player and the
game advances to the next turn's stand
phase. This turn ends. Otherwise, go back
to 6.8.1.1.
Donc dans ce cas, Chaos détruit les 2 Front et Draw 2, puis le Great Nature fait ses effets.
De plus s'il y a un VG genre Tester Fox par exemple, il pourra faire ses effets grâce à Chaos.