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| | [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN | |
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+17Kenta_Kawazoe Ciclarion Ryuu SoЯa Seiryuu Le pire joueur LJ AnyOne Almeida stewart Яeyson Alunyan Shirotama steve54 Bell-Cranel Louis Shinigami Jefri Swag Dino-Thunder 21 participants | |
Auteur | Message |
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Dino-Thunder Admin
Messages : 3469 Date d'inscription : 09/03/2014
| Sujet: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Ven 21 Mar - 9:25 | |
| Rappel du premier message :Fighter's Collection 2014 is a special set containing grade 3 cards for all clans existing on Planet Cray. Release Date: May 2nd ,2014 Each pack: 3 cards Each box: 10 packs Total card type: 37 (30 new cards + 7 SP reprints) All cards will be in RRR rarity coating. SP rarity cards will be reprints of popular cards such as Majesty Lord Blaster with special flavor text printed. The 30 different cards will include grade 3 from all 23 clans (※Excluding Etranger) 2 Bermuda Triangle cards with white version and black version. - Spike Brother :- Spoiler:
Demonic Lord, Dudley Lucifer[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Choose one of your rear-guards, and put it into your soul] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, choose up to one card from your hand, and call it to (RC), and if that unit is a unit with "Dudley" in its card name, that unit gets [Power]+10000 until the end of turn. [ACT](VC):[Counter Blast (1)] This unit gets [Power]+2000 until the end of turn. - Oracle Think Tank : - Spoiler:
Floral Magus[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] Declare the card name of a card, and reveal the top card of your deck. If the revealed card is the card that you declared, put it into your hand, and this unit gets [Power]+5000 until the end of turn. [CONT](VC):During your turn, if the number of cards in your hand is four or greater, this unit gets [Power]+2000 - Kagero : - Spoiler:
Flame Prison Seal Dragon, Weathercross [AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Kagerō» rides this unit, choose your vanguard, that unit gets [Power]+10000 until end of turn, and choose up to two of your opponent's rear-guards, retire them, and your opponent looks at four cards from the top of his or her deck, searches for up to two grade 2 cards, calls them to separate (RC), and shuffles his or her deck. [AUTO](VC):When this unit attacks, if the number of rear-guards you have is more than your opponent's, this unit gets [Power]+2000 until end of that battle. - Dimension Police :- Spoiler:
Ultimate Dimensional Robo, Great Daikaiser[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)-card with "Dimensional Robo" in its card name] When this unit attacks, you may pay the cost. If you do, this unit gets drive check +1 until end of that battle. This ability cannot be used for the rest of that turn. (This ability cannot be used even if the cost is not paid.) [CONT](VC):If you have a card named "Super Dimensional Robo, Daikaiser" in your soul, this unit gets [Power]+2000. Super Dimensional Robo, Shadow Kaiser[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle. [ACT](RC):[Counter Blast (1) & Put this unit into your soul] If you have a unit named "Super Dimensional Robo, Daikaiser" in your (VC), search your deck for up to one card named "Ultimate Dimensional Robo, Great Daikaiser", ride it as [Stand], and shuffle your deck. Super Dimensional Robo, Daiyard[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Choose one of your rear-guards with "Dimensional Robo" in its card name and put it into your soul] Search your deck for a grade 3 card with "Dimensional Robo" in its card name, ride it, and shuffle your deck, and that unit gets [Power]+4000 until end of turn. [AUTO](VC): At the beginning of your attack step, if this unit’s [Power] is 15000 or greater, this unit gets [Critical]+1 until end of that battle. - Royal Paladin : - Spoiler:
Sprout Jewel Knight, Camille[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] At the beginning of your main phase, if the number rear-guards you have is three or less, you may pay the cost. If you do, search your deck for up to one card with "Jewel Knight" in its card name, call it to (RC), and shuffle your deck. [AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle. - Shadow Paladin : - Spoiler:
Halberd Revenger, Peredur [AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose two of your rear-guards with "Revenger" in its card name, and retire them] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+10000/[Critical]+1 until end of that battle. [AUTO]:[Counter Blast (1)-card with "Revenger" in its card name] When this is placed on (VC), you may pay the cost. If you do, search your deck for up to one grade 1 or less card, call it to (RC) in the same column as this unit, and shuffle your deck. - Nova Grappler : - Spoiler:
Merkur Blaukluger [AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)-card with "Blau" in its card name] When this unit attacks a vanguard, you may pay the cost. If you do, [Stand] all of your rear-guards with "Blau" on its card name in the front row. [AUTO](VC): During your battle phase, when your unit becomes [Stand], this unit gets [Power]+2000 until end of turn. - Narukami- Spoiler:
Eradicator, Twin Thunder Dragon[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose three cards with "Eradicator" in its card name from your hand, and discard them] Retire all of each fighter's rear-guards, and if you retired three or more units with this effect, this unit gets [Critical]+2 until end of turn. [AUTO](VC):During your main phase, when an opponent's rear-guard is put into the drop zone, this unit gets [Power]+3000 until end of turn. - Murakumo :- Spoiler:
Covert Demonic Dragon, Kasumi Rouge[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] When your unit is placed on (GC) from your hand, you may pay the cost. If you do, search your deck for up to one card with the same card name as that unit, and call it to (GC) as [Rest], and shuffle your deck. [ACT](VC):[Counter Blast (1)] Choose one of your grade 2 or greater rear-guards, search your deck up to one card with the same card name as that unit, call it to (RC), shuffle your deck, and at the end of that turn, put the unit called with this effect on the bottom of your deck. -Nubatama :- Spoiler:
Shura Stealth Dragon, Yozakuracongo[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose two cards from your hand, and discard them] This unit gets [Power]+10000 until end of turn, if the number of cards in your opponent's hand is four or greater, choose two cards from your opponent's hand at random, and bind them face down, and at the end of that turn, your opponent puts all those cards that were bound with this effect into his or her hand. This ability cannot be used for the rest of that turn. [AUTO](VC):When this unit attacks, if the number of cards in your hand is greater than your opponent's, this unit gets [Power]+2000 until end of that battle. -Tachikaze :- Spoiler:
Ancient Dragon, Volcatops[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose one of your rear-guards with "Ancient Dragon" in its card name, and retire it] Choose up to two of your rear-guards with "Ancient Dragon" in its card name, and those units get [Power]+5000 until end of turn. This ability cannot be used for the rest of that turn. [AUTO](VC):[Choose one of your rear-guards, and retire it] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+5000 until end of that battle. - Angel Feather : - Spoiler:
Spiral Celestial, Hellm [ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose a card from your hand, and put it into your damage zone] Choose a face up card from your damage zone, put it into your hand, and this unit gets [Power]+5000 until end of turn, and if you have a face up card named "Spiral Celestial, Hellm" in your damage zone, this unit gets [Critical]+1 until end of turn. This ability cannot be used for the rest of that turn. [ACT](VC):[Counter Blast (1)] This unit gets [Power]+2000 until end of turn. - Genesis :- Spoiler:
Goddess of Four Seasons, Persephone[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Soul Blast (6)] Look at three cards from the top of your deck, put them on top of your deck in any order, draw a card, and Soul Charge (1). [AUTO]:When this unit is placed on (VC), choose one of your rear-guards, search your deck for up to three cards with the same name as that unit, put them into your soul, and shuffle your deck. - Link Joker :- Spoiler:
Edicting Star-vader, Halcium[CONT](VC) Limit Break 4 (This ability is active if you have four or more damage): All your units with "Я" in its card name get "[Boost]", "[Intercept]" and "[AUTO]: When this unit is placed on (GC) or intercepts, this unit gets [Shield]+5000." [CONT](VC): All of your rear-guards with "Я" in its card name are also «Link Joker». - Dark Irregular :- Spoiler:
Echo of Nemesis[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks, if the number of cards in your soul is ten or greater, until end of that battle, this unit gets [Power]+10000, and your opponent cannot call grade 1 or greater units to (GC) from his or her hand. [ACT](VC):[Soul Blast (1)-grade 0 card] Soul Charge (2). This ability cannot be used for the rest of that turn. - Pale Moon : - Spoiler:
Bunny Queen Beast Tamer [ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Choose up to one card from your soul for each unit you have with "Beast Tamer" in its card name, and call them to separate (RC). This ability cannot be used for the rest of that turn. [AUTO]:When this unit is placed on (VC), search your deck for one card, put it into your soul, and shuffle your deck. - Granblue- Spoiler:
Drift Ice Swordsman, Nightsnow[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose one of your rear-guard, and retire it] Choose one card from your drop zone, call it to (RC), and that unit gets [Power]+5000 until end of turn. This ability cannot be used for the rest of that turn. [ACT](Drop zone): [Counter Blast (2) & [Soul Blast (2)] If you have a grade 3 or greater vanguard, ride this card as [Stand]. - Bermuda Triangle- Spoiler:
Duo Delicious Girl, Chao [AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] At the beginning of your main phase, you may pay the cost. If you do, choose one of your unit with "Duo" in its card name, return it to your hand, and choose one of your rear-guard with the same card name as that unit, return it to your hand. [AUTO](VC): When another unit you have is returned to hand from (RC), this unit gets [Power]+3000 until the end of turn. - Aqua-Force- Spoiler:
Blue Storm Marine General, Demitrius[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] When an «Aqua Force» rides this unit, you may pay the cost. If you do, it gets [Power]+10000, and "[AUTO](VC): When this unit attacks a vanguard, if its the fourth battle or greater that turn, draw two cards, choose one of your opponent's rear-guards, and retire it" until end of turn. [AUTO](VC): When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle. - Megacolony- Spoiler:
Machining Warsickle [AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] At the end of the battle this unit attacked a vanguard, if the attack did not hit, you may pay the cost. If you do, choose your opponent's vanguard, that unit cannot [Stand] during your opponent's next stand phase. [AUTO]:[Counter Blast (1)-card with "Machining" in its card name] When this unit is placed on (VC), you may pay the cost. If you do, choose one card with "Machining" in its card name from your soul, call it to (RC) as [Rest]. - Great Nature :- Spoiler:
Sage's Egg, Minette[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Choose one of your rear-guards, that unit gets [Power]+4000 until end of turn, and at the end of that turn, draw a card, and retire that unit. [AUTO](VC):During your end phase, when your rear-guard is put into the drop zone, choose a card from your damage zone, and turn it face up. - Neo-Nectar :- Spoiler:
Holly Musketeer, Elvira[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] When your "Musketeer" is placed on (RC) due to an effect from one of your cards, you may pay the cost. If you do, this unit gets [Critical]+1 until the end of turn. [ACT](VC):[Soul Blast (1) & Choose one of your rear-guards with "Musketeer" in its card name, and retire it] Look at up to five cards from the top of your deck, search for up to one card with "Musketeer" in its card name from among them, call it to (RC), and shuffle your deck.
Dernière édition par JUN-Thunder le Lun 7 Avr - 9:40, édité 3 fois | |
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Auteur | Message |
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Invité Invité
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Sam 5 Avr - 22:48 | |
| P'tetre qu'avec cette extension, Bushiroad pourrait faire des tournois à thème genre le clash des clans sur un pied d'égalité comme avec le tournoi des 6 nations !
Ce serait sympa je trouve. |
| | | Ciclarion Admin
Messages : 1619 Date d'inscription : 09/03/2014 Age : 31
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Dim 6 Avr - 10:48 | |
| Le LJ me fait marrer. Field full g3 ? No pb! Je boost et j'intercepte quand même xD Par contre pas un seul effet de Lock, ce qui est assez étrange. | |
| | | Dino-Thunder Admin
Messages : 3469 Date d'inscription : 09/03/2014
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Dim 6 Avr - 11:14 | |
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| | | L'auteur de ce message est actuellement banni du forum - Voir le message | Kenta_Kawazoe
Messages : 799 Date d'inscription : 18/03/2014 Age : 31 Localisation : Nice
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Dim 6 Avr - 18:45 | |
| Hâte de voir ce que les 2 Bermuda valent, savoir si j'aurai à changer ma deck liste ou pas. | |
| | | L'auteur de ce message est actuellement banni du forum - Voir le message | Kenta_Kawazoe
Messages : 799 Date d'inscription : 18/03/2014 Age : 31 Localisation : Nice
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Dim 6 Avr - 18:53 | |
| Une blague le Murakumo, pas de shield et pourtant il peut allez en GC (erreur ?) et le pire du pire... Ca reste le nom Kasumi : ****** pourquoi pas une jolie fille fantomatique.
Duo Delicious Girl, Chao est juste magnifique niveau effet / graphique. J'ai hâte d'en placer 2 contre 2 Reit.
Muskeeter : Salut, j'ai + 4 critical, obliger de garde sinon tu perd.
Bon, a la fois sympa et mauvaise cet edition. Reste a voir si cela est bien traduit. | |
| | | Shinigami
Messages : 1541 Date d'inscription : 10/03/2014 Age : 27 Localisation : Nancy
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Dim 6 Avr - 19:02 | |
| Je ne vois pas en quoi cette édition est mauvaise.
Pour info, tu as mal lu car le Murakumo permet de cloner une carte que tu call en GC pour un CB1. C'est donc un effet plutôt intéressant, et inédit au jeu. | |
| | | steve54
Messages : 401 Date d'inscription : 17/03/2014 Localisation : Lorraine
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Dim 6 Avr - 21:05 | |
| - Shinigami a écrit:
- Je ne vois pas en quoi cette édition est mauvaise.
Pour info, tu as mal lu car le Murakumo permet de cloner une carte que tu call en GC pour un CB1. C'est donc un effet plutôt intéressant, et inédit au jeu. C'est vrai qu'il est trop original comme le LJ qui change l'image du firl pour un oopa morikawa style. Par contre ils ont fumé pour le cross ride de Daikaiser et le superior cross Break Ride de son évolution. ^^ J'aime bien aussi le break ride aqua force. Cette extension est un rêve sur petites pattes. | |
| | | Dino-Thunder Admin
Messages : 3469 Date d'inscription : 09/03/2014
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Lun 7 Avr - 9:42 | |
| UP, BIG MAJ EN PREMIER POST - Ciclarion a écrit:
- Le LJ me fait marrer. Field full g3 ? No pb! Je boost et j'intercepte quand même xD
Par contre pas un seul effet de Lock, ce qui est assez étrange. Moi je trouve ça extrêmement bien qu'il n'y ait pas d'effet de Lock, ça permet d'utiliser les Reverses autrement qu'avec Glendios ou Craddle et de manière assez drôle d'ailleurs | |
| | | Alunyan
Messages : 757 Date d'inscription : 11/03/2014 Age : 31
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Lun 7 Avr - 10:48 | |
| Oh oui, LJ va - potentiellement - servir à autre chose qu'à faire un triangle de la mort infernal en tapant comme un bourrin avec des Lanthanum/Niobium à 20k non boostés. xD Je préfère ajouter "potentiellement", parce que heh, BR ça sur Infinite Zero, tu n'as certes pas de Lock en plus, mais du coup du peux Défendre avec tes G3 qui troll ton terrain, économisant ainsi encore mieux ta main. Une bonne carte 100% défensive. ...N'empêche, un G3 qui boost un G2 (Niobium/Krypton) : "Salut je suis une vanilla à 11k qui peut booster, je fais une colonne à 21k 'v' "
C'est pas fumé mais clair que, sur le papier, ça fait violent ! | |
| | | Яeyson
Messages : 793 Date d'inscription : 17/03/2014 Age : 31
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Lun 7 Avr - 13:09 | |
| OMG j'avais pas vu le GN ! Et je cite Yuu "POTIIIIIT CHAAAAAT" (là pour le coup "il" ou "elle" a bien un nom de chat de grand-mère XD) Ciao les Draw trigger hein, entre ça, Chatnoir, Duckbill et le Parrot, GN va concurrencer OTT | |
| | | Jefri Swag
Messages : 2198 Date d'inscription : 11/03/2014 Age : 35 Localisation : Paris
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Lun 7 Avr - 13:40 | |
| - Alunyan a écrit:
- Oh oui, LJ va - potentiellement - servir à autre chose qu'à faire un triangle de la mort infernal en tapant comme un bourrin avec des Lanthanum/Niobium à 20k non boostés. xD
Je préfère ajouter "potentiellement", parce que heh, BR ça sur Infinite Zero, tu n'as certes pas de Lock en plus, mais du coup du peux Défendre avec tes G3 qui troll ton terrain, économisant ainsi encore mieux ta main. Une bonne carte 100% défensive. ...N'empêche, un G3 qui boost un G2 (Niobium/Krypton) : "Salut je suis une vanilla à 11k qui peut booster, je fais une colonne à 21k 'v' "
C'est pas fumé mais clair que, sur le papier, ça fait violent ! Ce deck est le rêve de Morikawa xD . | |
| | | Invité Invité
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Mer 9 Avr - 17:38 | |
| Gros coup de Coeur pour ce Fighter's Collection . La majorité des cartes sont excellentes . Et que dire du Granblue qui offre beaucoup plus de possibilité avec le breakride que Cocytus reverse ?! Vivement la fin de l'année . |
| | | Jefri Swag
Messages : 2198 Date d'inscription : 11/03/2014 Age : 35 Localisation : Paris
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Mer 9 Avr - 18:12 | |
| Par contre, je ne comprends pas cette fixette sur les Dimensional Robo^^. | |
| | | Dashinn
Messages : 478 Date d'inscription : 16/03/2014 Age : 40 Localisation : Somewhere in Stargate
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Mer 9 Avr - 18:15 | |
| - jefri a écrit:
- Par contre, je ne comprends pas cette fixette sur les Dimensional Robo^^.
C'est pas moi qui vais m'en plaindre , mais c'est vrai que voir autre chose pourrait être sympa. | |
| | | AnyOne
Messages : 1053 Date d'inscription : 11/03/2014 Age : 33 Localisation : Alsace-Lorraine
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Mer 9 Avr - 18:18 | |
| - jefri a écrit:
- Par contre, je ne comprends pas cette fixette sur les Dimensional Robo^^.
Pourquoi? La réponse en image^^: - Spoiler:
SWAAAAAAAG !!
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| | | Dino-Thunder Admin
Messages : 3469 Date d'inscription : 09/03/2014
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Mer 9 Avr - 19:59 | |
| T'inquiète Jefri, un nouveau archétype va arriver ... Les Metalborg | |
| | | steve54
Messages : 401 Date d'inscription : 17/03/2014 Localisation : Lorraine
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Jeu 10 Avr - 10:21 | |
| - Any0ne a écrit:
- jefri a écrit:
- Par contre, je ne comprends pas cette fixette sur les Dimensional Robo^^.
Pourquoi? La réponse en image^^:
- Spoiler:
SWAAAAAAAG !!
Cette scène est juste trop classe xD. Et vive Gundam Power | |
| | | Shinigami
Messages : 1541 Date d'inscription : 10/03/2014 Age : 27 Localisation : Nancy
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Ven 11 Avr - 10:48 | |
| Une photo postée sur le twitter de Dr.O (tu vois Jun, twitter c'est un peu utile quand même !) qui nous permet de voir la brillance de la FC2014 : | |
| | | SoЯa
Messages : 407 Date d'inscription : 18/03/2014 Age : 36
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Ven 11 Avr - 11:28 | |
| Quelqu'un connait le ratio des RRR et SP dans une boîte? | |
| | | Jefri Swag
Messages : 2198 Date d'inscription : 11/03/2014 Age : 35 Localisation : Paris
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Ven 11 Avr - 12:17 | |
| Déjà t'as une partie de la réponse dans le premier post^^. - JUN-Thunder a écrit:
Each pack: 3 cards Each box: 10 packs Total card type: 37 (30 new cards + 7 SP reprints) All cards will be in RRR rarity coating.
Par contre, aucune idée du ratio de SP. Mais bon, choper une SP sur ce genre de pack c'est plus un troll qu'autre chose^^. | |
| | | Zet'
Messages : 955 Date d'inscription : 16/03/2014 Age : 29 Localisation : Paname
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Ven 11 Avr - 12:20 | |
| 3 cartes par Pack o_o mais combien va coûter 1 booster ? ><
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| | | Яeyson
Messages : 793 Date d'inscription : 17/03/2014 Age : 31
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Ven 11 Avr - 12:54 | |
| Majesty signed, go go WS XD | |
| | | Invité Invité
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Ven 11 Avr - 17:48 | |
| Elvira est vraiment trop belle ! |
| | | Le pire joueur LJ
Messages : 3065 Date d'inscription : 21/03/2014 Age : 28
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Ven 11 Avr - 19:32 | |
| - Zet' a écrit:
- 3 cartes par Pack o_o
mais combien va coûter 1 booster ? ><
Bah vu qu'il y'a que de la RRR/SP, 5€ le booster serait pas volé du tout xD. POTITCHAAAAAAAAAAAAAAAAAAAAAAAAT !!!!!!!!! Avec une brillance sympaaaaaaa ~ | |
| | | Zet'
Messages : 955 Date d'inscription : 16/03/2014 Age : 29 Localisation : Paname
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Ven 11 Avr - 20:21 | |
| - Yuu Tsaji a écrit:
- Zet' a écrit:
- 3 cartes par Pack o_o
mais combien va coûter 1 booster ? ><
Bah vu qu'il y'a que de la RRR/SP, 5€ le booster serait pas volé du tout xD.
POTITCHAAAAAAAAAAAAAAAAAAAAAAAAT !!!!!!!!! Avec une brillance sympaaaaaaa ~ Okk merci Yuu >< j'ai hâte de voir les achats groupé xD Y a au moins 2 clans qui m'intéressent ^^ | |
| | | Mandawest
Messages : 147 Date d'inscription : 17/03/2014 Localisation : Paris
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Ven 11 Avr - 20:46 | |
| Dans la dernière FC c’était une SP par boite. | |
| | | SoЯa
Messages : 407 Date d'inscription : 18/03/2014 Age : 36
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Ven 11 Avr - 21:16 | |
| En un mot, une carte troll par boîte XD | |
| | | Invité Invité
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Dim 11 Mai - 16:35 | |
| Vraiment dommage que cette extension sort a la fin de l'année chez nous , déjà dit mais elle est Awesome ! |
| | | Kyō
Messages : 3610 Date d'inscription : 11/04/2014 Age : 30 Localisation : Chez Jawad/Montpellier
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN Dim 11 Mai - 16:40 | |
| Niveau côtes, The End est la SP la plus chère (25$), mais se fait largement poutrer par Great Daikaiser qui prend le top (35$). | |
| | | Contenu sponsorisé
| Sujet: Re: [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN | |
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| | | | [Fighter's Collection] FC02 - 02/05/14 ( Japon )/ Fin 2014 EN | |
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